The impact of Cartoon Movies and Technological Programs on the Faith of the Muslim Child - An Analytical Study

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dc.contributor.author Mohamed Elsayed Mohamed Mohamed Abdou, Dr.
dc.date.accessioned 2022-05-18T08:15:12Z
dc.date.available 2022-05-18T08:15:12Z
dc.date.issued 2021-06
dc.identifier.citation MyCite en_US
dc.identifier.uri http://unisep.lib.unishams.edu.my/xmlui/handle/123456789/28434
dc.description.abstract The research aims at recognizing the danger of animation and Technological games, especially on the Muslim child's Creed which in turn affect his social, psychological, and cultural behavior. The analytical method has been used to display examples of these games and animation have been created in a non-Muslim environment then spread in the Islamic countries including ideas and behaviors suitable for them, but they are contrary to the Muslim child's creed which has an influence on the young or old Muslim's mentality. The Sharia scholars disagree on the issue of these games and animation are among the contemporary doctrinal catastrophes in which the injunction of Sharia should be shown in proportion to such catastrophe and adherence to the dictums that do not violate the law of God Almighty. en_US
dc.language.iso en en_US
dc.publisher Al-Hikmah Research & Publication Center en_US
dc.relation.ispartofseries Al-Hikmah International Journal For Islamic Studies and Human Sciences;
dc.subject Researchers en_US
dc.subject Creed, catastrophe, animation, electronic games en_US
dc.title The impact of Cartoon Movies and Technological Programs on the Faith of the Muslim Child - An Analytical Study en_US
dc.type Article en_US


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